Tuesday, July 22, 2008

Tom Clancy’s Rainbow Six: Las Vegas 2

When starting to play Rainbow 6 Vegas 1, I was instantly disappointed. O, another desert type level. Sand and broken houses in a country that is blatantly Iraq. In fact, I really had to dig in to get through this, till I actually got to Vegas.

I found the controls easy to get to grips with, and the gadgets were actually used throughout the game which made it useful.

At this point you may be wondering why exactly I’m talking about Rainbow 6 Vegas 1, and not 2.. Well, the games are incredibly similar. Whilst this was going to be expected – RSLV2 is of course the sequel, this does seem to be a Vegas 1.5 type game. It doesn’t feel like a whole new game. How to explain.. its like, eating a Big Mac, then getting another one, but this one has got angus beef in it, instead of whatever it is that goes into the normal one. It’s the same burger, but a slight difference allows it to come under a separate title. Sorry, im hungry.

However, the gameplay again is almost spot on. The story is fun and keeps your interest, and the levels have a pleasing learning curve – a concept a lot of other games seem to miss. Although sometimes the game can be too dark – (as in, the screen too dark, not too dark as in, having to kill a rabbit and eat it in front of a little girl) the graphics were very good overall. But, the tactical shooter tag has sort of died on this title. More often than not, you can achieve the same outcome by shooting the funk out of everything than you can from the sneaky shooting action that made LV1 such a good game.

The story is basic, but lets face it, its realistic – well, realistic for a game anyway. Anyway, at the end of the day, I enjoyed the game. It was fun, and the Co-op and multiplayer modes were brilliant – but as mentioned, it didn’t seem that it was whole new game.

New Game Scores, 1 word sum up and buy or not to buy..

Tom Clancy’s Rainbow Six Las Vegas 2 (Xbox, Ps3, PC) - 7/10 – Similar – Buy

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